Story Quest: The main storyline of the game - this will *usually* consume one of the quest slots and is usually not abortable (occasionally they'll allow it to be aborted as a form of making a decision : complete this quest to do A or abort this quest to do B).These 3 quest slots will contain one of 4 types of quests: You get the third permanently *just* before you unlock the LMA bonus quest series. You gain a third for the first time when you unlock the EMA bonus quest series - but it will only be occupied by those bonus quests and go away once you're completed. Shortly into bronze age you pick up a second. When you first start the game you just have one. The game has up to 3 quest slots in the "Story" tab at any given point in time. Intertwined with the great building is the game's recurring quest system, so I should take some time to explain that first. When should you build it? How high should you take it? "It's complicated". Pretty much every top player has one, but it's relied on to different extents. You’ll need to bring one of your Monks to the center of the English base, where the relic stands on a hill and run him back to your monastery with the relic to complete this mission.This building is one of the great "not-so-secrets" of longtime players. Once you manage to break open the gates, stopping of course to fend off any new defenders that come to try to kill your soldiers, rush your troops in and start having them clear out the military production facilities and any remaining enemy soldiers. Once the walls are for the most part, free of enemy soldiers, work on breaking them open, which is best left to your Man-at-Arms (or upgraded Long Swordsmen) since they have a bonus versus buildings. This will leave the walls defenseless, preventing you from having to deal with them as attackers at your own base later. If you push across the river and start to engage their gates that protect the base, you can pull out all of the defenders inside the walls which you can then engage. Once you’ve fended off the English attack on your ally, continue to pump out soldiers so you can start taking the fight to the enemy.
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